# Copyright (C) 2011-2019 Project SkyFire <http://www.projectskyfire.org/>
# Copyright (C) 2008-2019 TrinityCore <http://www.trinitycore.org/>
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.

file(GLOB_RECURSE sources_CommandLine CommandLine/*.cpp CommandLine/*.h)
file(GLOB_RECURSE sources_RemoteAccess RemoteAccess/*.cpp RemoteAccess/*.h)
file(GLOB_RECURSE sources_SFSoap SFSoap/*.cpp SFSoap/*.h)
file(GLOB_RECURSE sources_WorldThread WorldThread/*.cpp WorldThread/*.h)
file(GLOB sources_localdir *.cpp *.h)

if ( USE_COREPCH )
	include_directories(${CMAKE_CURRENT_BINARY_DIR})
endif()

if ( USE_COREPCH AND MSVC )
	set(worldserver_SRCS
		PrecompiledHeaders/worldPCH.cpp
		PrecompiledHeaders/worldPCH.h
	)
endif()

set(worldserver_SRCS
	${worldserver_SRCS}
	${sources_CommandLine}
	${sources_RemoteAccess}
	${sources_SFSoap}
	${sources_WorldThread}
	${sources_localdir}
)

if ( WIN32 )
	if ( MSVC )
    set(worldserver_SRCS
		${worldserver_SRCS}
		${sources_Debugging}
		worldserver.rc
	)
	else()
	set(worldserver_SRCS
		${worldserver_SRCS}
		${sources_Debugging}
	)
	endif()
endif()

include_directories(
	${CMAKE_BINARY_DIR}
	${CMAKE_SOURCE_DIR}/dep/g3dlite/include  
	${CMAKE_SOURCE_DIR}/dep/gsoap
	${CMAKE_SOURCE_DIR}/dep/sockets/include
	${CMAKE_SOURCE_DIR}/dep/SFMT
	${CMAKE_SOURCE_DIR}/dep/recastlite/Detour
	${CMAKE_SOURCE_DIR}/dep/recastlite/Recast
	${CMAKE_SOURCE_DIR}/src/server/collision
	${CMAKE_SOURCE_DIR}/src/server/collision/Management
	${CMAKE_SOURCE_DIR}/src/server/collision/Models
	${CMAKE_SOURCE_DIR}/src/server/shared
	${CMAKE_SOURCE_DIR}/src/server/shared/Configuration
	${CMAKE_SOURCE_DIR}/src/server/shared/Cryptography
	${CMAKE_SOURCE_DIR}/src/server/shared/Cryptography/Authentication
	${CMAKE_SOURCE_DIR}/src/server/shared/Database
	${CMAKE_SOURCE_DIR}/src/server/shared/Database/Implementation
	${CMAKE_SOURCE_DIR}/src/server/shared/DataStores
	${CMAKE_SOURCE_DIR}/src/server/shared/Debugging
	${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic/LinkedReference
	${CMAKE_SOURCE_DIR}/src/server/shared/Dynamic
	${CMAKE_SOURCE_DIR}/src/server/shared/Logging
	${CMAKE_SOURCE_DIR}/src/server/shared/Packets
	${CMAKE_SOURCE_DIR}/src/server/shared/Threading
	${CMAKE_SOURCE_DIR}/src/server/shared/Utilities
	${CMAKE_SOURCE_DIR}/src/server/game
	${CMAKE_SOURCE_DIR}/src/server/game/Accounts
	${CMAKE_SOURCE_DIR}/src/server/game/Achievements
	${CMAKE_SOURCE_DIR}/src/server/game/Addons
	${CMAKE_SOURCE_DIR}/src/server/game/AI
	${CMAKE_SOURCE_DIR}/src/server/game/AI/CoreAI
	${CMAKE_SOURCE_DIR}/src/server/game/AI/EventAI
	${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
	${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
	${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
	${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse/AuctionHouseBot
	${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds
	${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds/Zones
	${CMAKE_SOURCE_DIR}/src/server/game/Calendar
	${CMAKE_SOURCE_DIR}/src/server/game/Chat
	${CMAKE_SOURCE_DIR}/src/server/game/Chat/Channels
	${CMAKE_SOURCE_DIR}/src/server/game/Chat/Commands
	${CMAKE_SOURCE_DIR}/src/server/game/Combat
	${CMAKE_SOURCE_DIR}/src/server/game/Conditions
	${CMAKE_SOURCE_DIR}/src/server/game/DataStores
	${CMAKE_SOURCE_DIR}/src/server/game/DungeonFinding
	${CMAKE_SOURCE_DIR}/src/server/game/Entities
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Creature
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Corpse
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/DynamicObject
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/GameObject
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Item/Container
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Object/Updates
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Pet
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Player
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Totem
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Unit
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Vehicle
	${CMAKE_SOURCE_DIR}/src/server/game/Entities/Transport
	${CMAKE_SOURCE_DIR}/src/server/game/Events
	${CMAKE_SOURCE_DIR}/src/server/game/Globals
	${CMAKE_SOURCE_DIR}/src/server/game/Grids/Cells
	${CMAKE_SOURCE_DIR}/src/server/game/Grids/Notifiers
	${CMAKE_SOURCE_DIR}/src/server/game/Grids
	${CMAKE_SOURCE_DIR}/src/server/game/Groups
	${CMAKE_SOURCE_DIR}/src/server/game/Guilds
	${CMAKE_SOURCE_DIR}/src/server/game/Instances
	${CMAKE_SOURCE_DIR}/src/server/game/Loot
	${CMAKE_SOURCE_DIR}/src/server/game/Mails
	${CMAKE_SOURCE_DIR}/src/server/game/Maps
	${CMAKE_SOURCE_DIR}/src/server/game/Miscellaneous
	${CMAKE_SOURCE_DIR}/src/server/game/Movement
	${CMAKE_SOURCE_DIR}/src/server/game/Movement/MovementGenerators
	${CMAKE_SOURCE_DIR}/src/server/game/Movement/Waypoints
	${CMAKE_SOURCE_DIR}/src/server/game/Movement/Spline
	${CMAKE_SOURCE_DIR}/src/server/game/OutdoorPvP
	${CMAKE_SOURCE_DIR}/src/server/game/Pools
	${CMAKE_SOURCE_DIR}/src/server/game/PrecompiledHeaders
	${CMAKE_SOURCE_DIR}/src/server/game/Quests
	${CMAKE_SOURCE_DIR}/src/server/game/Reputation
	${CMAKE_SOURCE_DIR}/src/server/game/Scripting
	${CMAKE_SOURCE_DIR}/src/server/game/Server/Protocol
	${CMAKE_SOURCE_DIR}/src/server/game/Handlers
	${CMAKE_SOURCE_DIR}/src/server/game/Server
	${CMAKE_SOURCE_DIR}/src/server/game/Skills
	${CMAKE_SOURCE_DIR}/src/server/game/Spells
	${CMAKE_SOURCE_DIR}/src/server/game/Spells/Auras
	${CMAKE_SOURCE_DIR}/src/server/game/Tools
	${CMAKE_SOURCE_DIR}/src/server/game/Warden
	${CMAKE_SOURCE_DIR}/src/server/game/Warden/Modules
	${CMAKE_SOURCE_DIR}/src/server/game/Weather
	${CMAKE_SOURCE_DIR}/src/server/game/World
	${CMAKE_SOURCE_DIR}/src/server/authserver/Server
	${CMAKE_SOURCE_DIR}/src/server/authserver/Realms
	${CMAKE_CURRENT_SOURCE_DIR}
	${CMAKE_CURRENT_SOURCE_DIR}/CommandLine
	${CMAKE_CURRENT_SOURCE_DIR}/RemoteAccess
	${CMAKE_CURRENT_SOURCE_DIR}/SFSoap
	${CMAKE_CURRENT_SOURCE_DIR}/WorldThread
	${ACE_INCLUDE_DIR}
	${MYSQL_INCLUDE_DIR}
	${OPENSSL_INCLUDE_DIR}
)

set(worldserver_LINK_FLAGS "")

add_executable(worldserver ${worldserver_SRCS})

if ( NOT WIN32 )
	set_target_properties(worldserver PROPERTIES
    COMPILE_DEFINITIONS _SKYFIRE_CORE_CONFIG="${CONF_DIR}/worldserver.conf"
)
endif()

add_dependencies(worldserver revision.h)

if ( UNIX AND NOT NOJEM )
	set(worldserver_LINK_FLAGS "-pthread -lncurses ${worldserver_LINK_FLAGS}")
endif()

set_target_properties(worldserver PROPERTIES LINK_FLAGS "${worldserver_LINK_FLAGS}")

target_link_libraries(worldserver
	game
	shared
	scripts
	collision
	g3dlib
	gsoap
	Detour
	${JEMALLOC_LIBRARY}
	${READLINE_LIBRARY}
	${TERMCAP_LIBRARY}
	${ACE_LIBRARY}
	${MYSQL_LIBRARY}
	${OPENSSL_LIBRARIES}
	${ZLIB_LIBRARIES}
	${CMAKE_THREAD_LIBS_INIT}
	${OSX_LIBS}
)

if ( WIN32 )
	add_custom_command(TARGET worldserver
    POST_BUILD
    COMMAND ${CMAKE_COMMAND} -E copy ${CMAKE_CURRENT_SOURCE_DIR}/worldserver.conf.dist ${CMAKE_BINARY_DIR}/bin/$(ConfigurationName)/
  )
endif()

if( UNIX )
  install(TARGETS worldserver DESTINATION bin)
  install(FILES worldserver.conf.dist DESTINATION etc)
elseif( WIN32 )
  install(TARGETS worldserver DESTINATION "${CMAKE_INSTALL_PREFIX}")
  install(FILES worldserver.conf.dist DESTINATION "${CMAKE_INSTALL_PREFIX}")
endif()

# Generate precompiled header
if( USE_COREPCH )
	if(CMAKE_COMPILER_IS_GNUCXX)
		add_precompiled_header(worldserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/worldPCH.h)
	elseif(MSVC)
		add_native_precompiled_header(worldserver ${CMAKE_CURRENT_SOURCE_DIR}/PrecompiledHeaders/worldPCH)
	endif()
endif()
